Alare
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Tech Code: 4
Governments: Constitutional monarchy under the Count of Alare.
Religions:
Industries and Trades: Forestry, fisheries, mining (copper).
Major Terrain: Mountain, river, wood.
Primary Languages: Irian.
Major Settlements: Halabad, Tipeli, Wesfallon.

Geography


Physical Geography

Alare (al-AIR) may be the smallest independent domain in Allornus. It is certainly the smallest in the Southlands. Tucked away in a long, winding vale in the eastern elbow of the Yrelldors between the bands of the great lakes, the land is comprised almost entirely of temperate highlands, with the west becoming lightly forested, as it ascends the foothills of the mountains. In the east the land has been cleared for cultivation - mostly burned back - and the ash-heavy soils are rich, but rocky. In the north the foothills reach out along the northern border. Alare is a land of waterways, despite its altitude the presence of the great lakes keeps water flowing down from the mountains in the spring melt, and sluggish streams wind through shallow gullies everywhere. When the melting snows flows down the River Falmith they cause seasonal floods along the shores of Lake Alark, and so brooks and ponds in the south change by the season, choosing a more convenient route every year.

Political Geography

Alare is isolated between two large goblyn kingdoms, distant from the cultural and social hubs of the Southlands, and dangerously close to Arumthar. It has little in the way of resources, a tiny population, and no real influence beyond its own borders. There is little reason for anyone to come here, and equally little cause for local peoples to leave. As a result Alare has developed very much on its own, isolated in its pleasant vale, for centuries. Ruled over by a hereditary count, based in the realm's largest town Wesfallon, the count might command the modest army of Alare, and levy tithes from those who work his land, but the economic power lies with the Irinos of the three large settlements, and the since Alare is poor the count needs the Irian gold - and thus consent - to embark on any venture beyond the day to day running of the land. In a part of the world where progress and diversity have been the hallmarks of the ruling class Alare is the last pocket of a more ancient, simple, peaceful time. But were any of its neighbours to turn their attention to Alare's borders, or find something they want in its modest territories, with few friends and a small population, there would be little hope against the well-seasoned forces of Zeytin or the tribes of Usuk.

Social Geography

Most of the people of Alare are common farmers, fishermen, hunters, or in the north, miners. These simple trades keep Alare running, and they are usually enough to provide everything the land needs. Perhaps the absence of agents of the six guilds in a land so close to their headquarters is not due to the provincial nature of Alare, so much as its self-sufficiency. Nothing happens here on a grand, industrial scale - Alare's resources seldom leave its borders, and little comes in to supplement them. That means that most everyone is in some way involved with the toils and crafts that are needed to run their communities, and there is little class distinction between a labourer, craftsman, or hunter. A redsmith in Wesfallon might find himself the equal in his standing in the community, of a potter, or a farmer, or a furrier. People here are united in tight-knit communities and are not particularly mobile, though no laws tie them to their homes. But at the same time, small cottage industries are so isolated to their particular regions, that a farmer anywhere in Alare might consider a trip to Wesfallon for brass-work and pottery a years necessity, while he might also take a trip to Halabad if he needs grain, or Tipeli for wine. Even the aristocracy wield relatively little power, and are little more than agents of the crown, made wealthy on the count's largesse. The only true upper classes of Alare are the Irians. There is a substantial Irino in Wesfallon, where all manner of exotic goods come from Eyat or Sipra, and where the excess resources of Alare - carefully acquired by the Irians in return for their services or coin - are stored awaiting a time of demand in some far off metropolis.

Faith and Worship

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History


Timeline

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People


The Alarans

There is a stark divide in the identity of the common Alaran. For the most part, they are descendants of the tribless kelorns, working the land of Alare and living their simple lives, with the Irians cloistered in their closed, walled Irino in Wesfallon, going about splashing goods and funds here and there. And finally, in the mountains, small communities of semi-nomadic hobgoblyns, driven out by the purges of Usuk, go from place to place seasonally. While these are not citizens of Alare, they have been largely accepted as resident, though they are gently dissuaded from settling near settled areas. The Alarans are an industrious, welcoming sort, but they are suspicious of outsiders. Seeing so few, they are always suspicious of the motives of any visitor to their lands. They tend to be a multi-talented lot, given to knowing a little bit of everything, and doing whatever they can for themselves, whether they do it well or not. As a result, much of the countryside in Alare has a makeshift feel to it, and there are few craftsmen who are true specialists, mastering their craft. For experts crafts one must visit the Irino of Wesfallon, and here the Irians have grown arrogant in the extreme. It seems inevitable that tensions will develop between the two groups of landsmen soon.

Flora and Fauna

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Notable Individuals

Harisib Krawl
Harisab Krawl is a goblyn of some ambition, some wealth, and some cunning, and he has discovered that in the little backwater of Alare some is enough.

Culture


Social Etiquette and Customs

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Arts and Entertainment

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Architecture

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Diet and Eating Customs

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Fashion and Dress

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Religion and Philosophy

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Transportation and Communication

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Common Pass Times

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Political


Political System

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Legal System and Enforcement

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Military

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Technology


Architecture and Construction

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Daily Living

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Major Industry

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Medicine

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Economy


Trade

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Major Export and Import

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Money

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Today In County Alare…


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The Sprawling Southlands and the Western Kingdoms
Esterfel Sandour, Irak, Newhone, Kipir, Talrat, Verca, Lebros, Kadar, Zulgar, Qilkur, Maradahl, Azakay, Lamorand, Sipra, Eyat, Usuk, Alare, Zeytin, Braymen Plains
Saldania Ilmarrow, Doraim, Vledos, Kasharyk, Kadoc, Pelos, Bethamzthac, Balica, Karsuk
The Divide Arumthar, The Taurvann
Farland Usdai, Kimmura, Mzrad, Bulghaz, Perapos, Kayaba, Sudar, Sorâne, Hyd
Director's Miscellany Amenities, Gear, Prices, Professions, Random Encounters, Sample Characters, Series Loglines, Small Settlement Generator, Supporting Cast Generator