Key Statistic: Charm
Tech Level: 0
Unskilled
Restrain and Control
any actions that can be attempted without the skill
Advantage:
Beginner (1-2)
Commanding
the primary action the skill is required for
Advantage:
Pacification
tba
Advantage:
Professional (3-5)
Training
an additional, more complex action now available
Advantage:
Expert (6-7)
Advanced Training
an even more complex, often exciting or niched action or one that improves the quality of the primary action or actions
Advantage:
Master (8-9)
Action
see above, but even more complex, and usually more niche
Advantage:
Perfect (10)
Perfect Action
an impossible, mythic, "magical" power acquired by perfecting the skill
Advantage:
Specialities
By Animal: This enhancement speciality implies that the character is more used to or adept at working with a particular sort of animal. Generally this is an overall type rather than a specific breed. Examples might include: Horses, Cattle, Hounds, Goats, or Birds.
Pacifying: This enhancement speciality implies that the character is especially talented at calming agitated, aggressive, or frightened animals, usually by the use of soft words, slow non-threatening movements, and the like. He excels at getting an animal's trust.
Training: This enhancement speciality refers to a character's ability to teach animals to obey commands, or otherwise react to certain situations in the desired way. Of course he is still severely limited in what he can teach by the animal's own intelligence, but generally he will be able to instil these instructions more quickly and more effectively with this speciality.
Skills |
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Acumen | Alchemy | Animal Training | Artistry | Athletics | Awareness | Bargaining | Body Control | Brawn | Conning | Cookery | Deduction | Disguise | Divhi Religion | Divination | Engineering | Farming | Flattery | Gaming | Governance | Healing | Herbalism | Herding | Intimidation | Leadership | Marksmanship | Martial Combat | Material Crafting | Music | Numeracy | Oratory | Performing | Questioning | Region Lore | Region History | Resolve | Riding | Sleight of Hand | Speak Language | Stamina | Stealth | Strategy | Swimming | Teaching | Terrain Survival | Tracking | Trapping | Unarmed Combat | Vehicle Handling | Wit |