Disguise Skill
Characters with the Disguise Skill are able to prepare and apply makeup or disguises, this might be through the use of complex putties and materials to change the shape of a face, to simple improvisation with clothing and a straw wig. A character with the disguise skill has an eye for detail, and an understanding of how clothing should hang over an individual's shape, and how to identify and conceal the most recognizable features of an individual, whether himself or someone else. He understands fashion, and can enhance his appearance with powder, a specific cut of clothing, or a particular choice of colour, but he can also defy the ability of others to recognize him - even his own family!

Key Statistic: Perception
Tech Level: 2

Unskilled


Action

any actions that can be attempted without the skill
Advantage:

Beginner (1-2)


Action

the primary action the skill is required for
Advantage:

Professional (3-5)


Action

an additional, more complex action now available
Advantage:

Expert (6-7)


Action

an even more complex, often exciting or niched action or one that improves the quality of the primary action or actions
Advantage:

Master (8-9)


Action

see above, but even more complex, and usually more niche
Advantage:

Perfect (10)


Perfect Action

an impossible, mythic, "magical" power acquired by perfecting the skill
Advantage:

Specialities


Beauty; Disguise; Fashion

Skills
Acumen | Alchemy | Animal Training | Artistry | Athletics | Awareness | Bargaining | Body Control | Brawn | Conning | Cookery | Deduction | Disguise | Divhi Religion | Divination | Engineering | Farming | Flattery | Gaming | Governance | Healing | Herbalism | Herding | Intimidation | Leadership | Marksmanship | Martial Combat | Material Crafting | Music | Numeracy | Oratory | Performing | Questioning | Region Lore | Region History | Resolve | Riding | Sleight of Hand | Speak Language | Stamina | Stealth | Strategy | Swimming | Teaching | Terrain Survival | Tracking | Trapping | Unarmed Combat | Vehicle Handling | Wit