Generalized Attires
When designing a character, a player isn't usually expected to know every little thing he carries with him, but at the same time Darkrealm is a game, and eliminating differing assumptions between Director and player is an important way to keep play streamlined. To this end, Generalized Attires attempt to give a rough overview of what a given character might wear without itemizing every garment, leaving a character sheet choked with never-used items. These listings try to be as general as possible, allowing for most regional differences in attire and fashion. Anything appearing on a character sheet with the suffix 'Attire' represents a full outfit optimized for a certain profession or lifestyle. Variant items should be listed separately. If a character wears a costume that notable differs from that of the people around him, but is still relatively standard, he is likely to be more visible than a standard attire would otherwise suggest. In this case, just not the culture of origin after the Attire, to indicate that the character will differ significantly from others in the same attire.

Artisan's Attire

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Beggar's Attire

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Court Attire

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Noble Attire

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Peasant Attire

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Performer's Attire

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Primitive Attire

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Sailor's Attire

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Scholar's Attire

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Soldier's Attire

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Traveller's Attire

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Wilderness Attire

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Specialized Attires

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Cold Weather Attire

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Hot Weather Attire

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