Natural or Unnatural Skill Trait

One of the more unusual traits, a Natural or Unnatural Skill Trait it is assigned to a single skill from the skill list, and represents either a natural, inborn propensity for the skill, or a fundamental inability to grasp that skill. This skill is easier (or harder) for the possessor of this trait to acquire. Many creatures are born with innate knowledge that would normally have to be developed, to some races working metal or hunting comes as naturally as breathing, as it does in some individuals. Because of this, the various levels of the Natural or Unnatural Skill trait come with bonuses or penalties that relate only to the acquisition of that skill. When the trait is acquired it will relate to one of the skills on the skill list. Other Natural or Unnatural Skill Traits can be taken relating to the other skills.

Minor (1)


When a character has a natural skill that character automatically gains a free skill level in the chosen skill, so if he purchases no levels in that skill his skill will automatically be level 1. If he purchases 1 level, his skill will be 2. If he purchases 2 levels, his skill will be 3 and so on up to the character purchasing a skill level 8 to acquire a 9. He must then pay the normal 15 skill points cost to reach level 10, without the benefit of this trait.

With an unnatural skill, the character will have to purchase the skill at the cost for a level higher than the level he is attaining. Thus that skill at level 1 will cost 2 skill points, at level 2 it will cost an additional 3 skill points, for a total of 5. A skill 3 will cost another 4 skill points, for a total of 9 and so forth up to level 8. After this he will also pay 9 skill points to reach level 9, and then the regular 15 skill points to reach level 10.

Intermediate (2)


When a character has a natural skill that character automatically gains two free skill levels in the chosen skill, so if he purchases no levels in that skill his skill will automatically be level 2. If he purchases 1 level, his skill will be 3. If he purchases 2 levels, his skill will be 4 and so on up to the character purchasing a skill level 7 to acquire a 9. He must then pay the normal 15 skill points cost to reach level 10, without the benefit of this trait.

With an unnatural skill, the character will have to purchase the skill at the cost for a two levels higher than the level he is attaining. Thus that skill at level 1 will cost 3 skill points, at level 2 it will cost an additional 4 skill points, for a total of 7. A skill 3 will cost another 5 skill points, for a total of 12 and so forth up to level 7. After this he continues to pay 9 skill points per level until level 9. At level 10 skill will still cost 15 skill points as normal.

Major (3)


When a character has a natural skill that character automatically gains three free skill levels in the chosen skill, so if he purchases no levels in that skill his skill will automatically be level 3. If he purchases 1 level, his skill will be 4. If he purchases 2 levels, his skill will be 5 and so on up to the character purchasing a skill level 6 to acquire a 9. He must then pay the normal 15 skill points cost to reach level 10, without the benefit of this trait.

With an unnatural skill, the character may not acquire levels in the skill in question.