Called Pekor the Heavy-Handed by his students due to his freeness with blows, this nickname just stuck to the unforgiving disciplinarian. Pekor believes firmly that the greatest teacher is punishment, and that the hand that reaches unashamedly must be struck, the hand that snatches must be broken, and the hand that steals must be severed and destroyed. He councils that scars are the only indelible lessons, and that the cost of the secrets of the universe is measured in blood, pain and sacrifice. The scourge of the Manku, the ancient Pekor chooses who is worthy to begin the study of magic, and he chooses few. Only those with the most lessons marring their flesh.
Description
While Pekor is old, one might not know quite how old at a glance. This ancient scholar-bird is one of only a handful of his kind found in the Manku. Hunched, even more so thanks to the heavy scarlet and dark-blue robes of office and chains and other such adornments that weight his frail frame, his dark-pink head is almost entirely bald, except for tufts of dirty-grey feathers around his grey-red beak, which may once have complimented his robes, but now seems dull and jagged. His plumage, where it emerges from the collar of his robe, is still a rich, oily blue-black and his eyes are sharp, and lack the milky films so common to kenu with age. But what is so remarkable about Pekor is the speed of his hands. With leather strap ever-present in his gnarled fist, he strikes like lightening with the accuracy of a marksman, and is not shy about lashing the face or neck. The Manku, for they have to a man felt the sting of his lash, swear that neither his posture nor his manner ever belie when a blow is coming, and when it does fall it is often followed by others from different direction, for the Heavy Handed one has no respect for those who flinch. Below his robe, Pekor's fine plumage is ruined by a hideous mass of scars. Some say that he visits them on himself every night to remind himself of the responsibility of his post. Others say that some fell initiation, or secret past is responsible for his disfigurement and obsession with scars.
"Wear that mark in your flesh as a reminder that you were once unfit to know the secrets of the world. Then, if ever you become fit, you will remember how pathetic once you were."
Personality
personality, moods, regular behaviour
History
upbringing, skill acquisition, formative events
Associations
friends, family, enemies, contacts
Statistics
Race | sex race | Skills | |||||||
---|---|---|---|---|---|---|---|---|---|
Age | category (n) | Skill Points: spent/total | |||||||
Profession | profession (n) | skill | value | speciality | value | ||||
Faith | faith (n) | ||||||||
Class | description (n/n) | ||||||||
Statistics | Inventory | ||||||||
Agility | n | weapon | attack | damage | reach | ||||
Beauty | n | ||||||||
Constitution | n | ||||||||
Dexterity | n | ||||||||
Endurance | n | armour | protection | hardness | durability | ||||
Initiative | n | ||||||||
Strength | n | tools | skill | modifier | |||||
Intelligence | n | attire/misc | notes | ||||||
Knowledge | n | ||||||||
Perception | n | ||||||||
Will | n | ||||||||
Wisdom | n | ||||||||
Bravery | n | ||||||||
Charm | n | ||||||||
Leadership | n | ||||||||
Negotiation | n | ||||||||
Luck | n | ||||||||
Traits | |||||||||
Plan | Bipedal | ||||||||
Cycle | Diurnal | ||||||||
Diet | Omnivore | ||||||||
Inferior ESP | 2 |
Character Traits
name (n)
description