Skies Of Allornus
Allornus is not a globe, but rather a flat world stretching away in all directions until eventually the end of creation where the seas pour from the edge of the world and into the abyss. As a result the Skies of Allornus are not an ever-changing starscape, but a shifting celestial landscape, with its own landmarks, and its own unique kinds of flux and change. The sun cuts an arc across the sky daily, rising at the eastern end of the world, and slipping below reality during the night to come again in the morning. It obscures the stars and dims the five moons as it passes, eclipsing their radiance with its own fiery grandeur, but in its absence the night sky is visible, with the moons jostling for position, the constellations looking down upon the world, like the peep-holes of the divh, and the shifting colours of the vapour spelling the moods of the world to those below.

Heavenly Bodies


The skies of Allornus are by no means empty, in fact they are slightly busier than those of earth, if less changing thanks to the flatness of the world. And they are not mere wonders gazed upon in fear by the simple folk of the world. While a peasant might look to the sky and see only the awful majesty of the divh above, the scholars of Allornus, especially the Mhulak and Vashri, have charted the skies in fine detail, and identified constellations of stars, defined as both greater and lesser, found the three great moons, and two ominous hidden ones, and tracked the changes in the arc of the sun by the seasons. The skies above Allornus are indeed rich with beauty, wonder, and knowledge for those who know where to look for it.

The Sun

Giver of life. Bringer of light. Measure of days. The sun is an immense ball of heavenly flame that brings light and warmth to the world of Allornus. It's flight through the skies defines the length of the day, and its warmth makes the crops grow and makes life flourish even in the places where less protection from its heat means that the land is blasted by it. The path of the sun defines the world's compass points, and climate. It is the single most important heavenly body for the continued life of the world. Every night it vanishes below the horizon to pass under the world and emerge anew the next morning. In winter the sun flies higher and faster, for fear of being extinguished by cold and harsh rains, in summer it comes close and stays longer to bask in the warm weather. The exact path of the sun's passage lies somewhere south of Allornus, perhaps at the heart of the sea that once divided the isle of men from the isle of myr, so the sun always sits slightly to the south no matter where it is seen from. One only has to look beyond the Nachtrekt Mountains in northern Nardaan to see how the world would be were it not for the glorious sun.

The Moons

Allornus has a total of five moons, at least three of which are usually visible in the night sky. On any given night either the Blue Moon, White Moon, or Gold Moon will be visible. Each has its own cycle, from crescent through full, but each cycle moves at a slightly different pace, so certain points in the moons cycles often coincide. Three full moons is especially rare, and has rich meaning in nearly all divination devotions and religions, as an omen and source of energy. The fourth moon, the dwarf-moon, also known as the doom-moon is the Red Moon. The Red Moon is tiny, perhaps because it is distant, and for most of the year it is barely bigger than a star, shining bright red, but in the days leading to the winter solstice it grows closer, until, on the night before the solstice its light drowns that of all of the other moons, and from sunrise to sunset the world is bathed in blood-red moonlight, before it recedes again to its distant home. The last moon, the dark-moon, is almost never seen. While all other celestial bodies cast light, radiating divine energies into the world, the dark moon swallows light. Ever present, the Black Moon can only be seen by what it obscures, but it looms lower than any other moon. Seemingly at random it will block constellations, other moons, and even occasionally the sun, as it wends its unpredictable way through the heavens, never giving more than a few days notice when it will loom from the shadows to sit like a waiting predator at the pinnacle of the sky.

The Constellations

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The Tower
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The Watcher
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The Overlord
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The Lovers
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The World Tree
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The Rider
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The Toad
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The Minor Constellations
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The Vapours


The vapours is a name given to two vastly different, yet superficially similar phenomena seen in the skies of Allornus. The first, more predictably, are clouds. Storms, rain, and other kinds of weather are carried from place to place by the winds in great clouds, like islands of mist, and these clouds are torn apart by the winds, or spent as their rain falls, or become snagged on mountains as they go. However at night, in the light of the moons, the other vapours become apparent. The roof of the world, the backdrop to the sun and the moons, where the stars peep through, this second barrier of cloud is a pale blue during the day, and so blue as to almost be black at night, but here and there every night the nebulous lights of the moons reflect against the higher vapours, moving from place to place as the year progresses, highlighting constellations with riots of shimmering colour. Blue, gold and white play against one another, while hints of rose fall like subtle fingers of the doom-moon gently probing the sky. On some nights these vapours are pale, obscured by lower clouds, or by the dark moon, but perhaps once or twice a year the world is treated to shimmering, rippling bands of rainbow light decorating the sky like the web of some celestial chromatic spider. In the far north the glaciers capture this light, like remarkable mirrors, and the line between earth and sky vanishes, creating a world of dim, rippling light, beautiful and eerie.

Astrology


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The Moons and Magic

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The Constellations and the Old Divh

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Navigation


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