Sleight Of Hand Skill
Characters with the Sleight of Hand Skill are adept at fast, dexterous movements designed to evade, misdirect or otherwise trick a viewer. From the undetectable picking of pockets to the parlor tricks of street side buskers, to the complicated cons involved in games of cups or in palming cards in a gambling den, sleight of hand is useful to anyone who wants to employ minute manual dexterity to any task.

Key Statistic: Dexterity
Tech Level: 0

Unskilled


Action

any actions that can be attempted without the skill
Advantage:

Beginner (1-2)


Action

the primary action the skill is required for
Advantage:

Professional (3-5)


Action

an additional, more complex action now available
Advantage:

Expert (6-7)


Action

an even more complex, often exciting or niched action or one that improves the quality of the primary action or actions
Advantage:

Master (8-9)


Action

see above, but even more complex, and usually more niche
Advantage:

Perfect (10)


Perfect Action

an impossible, mythic, "magical" power acquired by perfecting the skill
Advantage:

Specialities


A list of common specialities with links to their rules

Skills
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