Superior or Inferior Sense Trait

Characters with the Superior or Inferior Sense Trait have a specific sense that is either better or worse than direct derivation from his Perception statistic would imply. If this traits variables are pre-determined when acquired then the character receives a numerical modifier to his Perception whenever that sense is used, but not when Perception is tested overall. When the trait is acquired it will relate to one of the six senses: Hearing, Instinct, Sight, Smell, Taste, or Touch. Other Superior or Inferior Sense Traits can be taken relating to the other senses.

Minor (1)


When using the sense in question the character automatically generates a die of advantage (if superior) or disadvantage (if inferior).

Intermediate (2)


When using the sense in question the character automatically generates two dice of advantage (if superior) or disadvantage (if inferior).

Major (3)


When using the sense in question the character automatically generates three dice of advantage if superior. A character with a major inferior sense does not possess that sense at all.